Starfield, set to be released on September 6th, is just a few days away from being available to the general public. Preload has already started, and enthusiastic users are already taking advantage by combing through the game files, trying to find all the details they can ahead of launch...
Read More »Intel XeSS now available in over 50 games and apps
Intel has announced a significant milestone in the adoption of its XeSS upscaling technology, revealing that it is now available in more than 50 titles. According to Intel, there are currently 64 games and applications that either support XeSS or are expected to support it once the software is released. …
Read More »Nvidia’s Frame Generation technology seems to work alongside FSR 2 and XeSS
Up to this point, we assumed that Nvidia's Frame Generation technology would only work in conjunction with native resolutions or in conjunction with DLSS 3. However, recent findings suggest otherwise, as the frame generation tech also works with AMD FSR 2 and Intel XeSS. According to Igor'sLAB, Frame Generation can …
Read More »Intel XeSS is now available in Shadow of Tomb Raider and Death Stranding
Intel XeSS is finally here, and we already have two games supporting it. The first two titles to support Intel's upscaling technique are Death Stranding and Shadow of the Tomb Raider. There are even measurements of the latter running on the different XeSS modes using a Radeon RX 6800 XT. …
Read More »Intel details upcoming XeSS upscaling technology
While Intel announced XeSS earlier this year, as well as a list of games planning to support it, we've yet to see it in action. Now as Intel continues to ramp up to its Arc A770 and A750 graphics card launch, the company has begun talking up XeSS once again, …
Read More »Hitman 3 finally gets ray-tracing features on PC
Last year, IO Interactive confirmed plans to bring new graphical features to Hitman 3 on PC, but we've had no further updates since. That changed this week, with IO confirming that ray tracing, and support for FSR, DLSS and XeSS are all on the way. For starters, Hitman 3 will …
Read More »Intel XeSS upscaling technology won’t launch on May 20th after all
Contrary to the claim from Dolmen's developers, Intel XeSS won't be available in the game at launch, meaning XeSS won't release on May 20th after all. Instead, the new upscaling tech will debut this summer, with no specific date announced yet. It wasn't long ago that Dolmen's studio stated that …
Read More »Intel XeSS upscaling technology to feature five quality modes
Like AMD FSR 2.0, Intel XeSS upscaling tech was also showcased during GDC 2022. During the sessions, Intel talked about the temporal supersampling challenges it has faced during development. In addition, it explained how XeSS will work and how to implement it, stating it will feature five quality modes. During …
Read More »Raja Koduri talks Intel Arc GPUs, XeSS and custom cards
In an interview with ASCII, Raja Koduri, senior VP and GM of accelerated computing systems and graphics group at Intel, shared more details about the upcoming Intel Arc architecture. Moreover, Raja commented on XeSS compatibility and Intel Arc support for high-end applications and the workstation market. The interview conducted by …
Read More »Intel Xe super sampling technology said to be more comparable to DLSS 2.0 than FSR
During Architecture Day 2021, Intel introduced its own super-sampling technology named XeSS. Although the company has revealed some details about this technology during its presentation, additional information has now been shared in an interview with Intel Principal Engineer Karthik Vaidyanathan. During an extensive interview with Wccftech, Karthik revealed new details …
Read More »Intel Architecture Day 2021: Detailing Xe-HPG, Alchemist, Xe Super Sampling and more
KitGuru was recently invited to preview Intel's 2021 Architecture Day where we got to hear more on the future of Intel's Arc high-performance discrete GPUs, including the confirmation that these will be manufactured on TSMC's N6 node. Intel's DLSS competitor, Xe Super Sampling (XeSS) was also demonstrated publicly for the first time...
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